The ones in 3-1, 5-1, and 7-1 are only available if enough coins are collected in one of two previous -3 levels: The hidden 1 up Mushrooms in 2-1, 4-1, 6-1, and 8-1 have been removed. Same general layout, but with the Hidden Block needed to reach a necessary pipe moved one space higher, and the Bowser bridge now has bricks above, making it more narrow. The layout is largely the same, but the solution to the maze is slightly different. Much like World 3-1, the Buzzy Beetle on the end staircase before the flagpole is replaced with a Little Goomba, again to prevent the infinite 1-Up trick, and the timer lasts for 350 seconds.Ī harder and longer version of 7-2 of Super Mario Bros., with very little floor and stretches of low-hanging reef.Īn extra-long bridge with lots of gaps and many more Cheep-cheeps and Koopa Paratroopas than 7-3 of Super Mario Bros. Lots of long, hard jumps and some tricky small ones, plus an extra long Fire-Bar only seen in 5-4 of Super Mario Bros. Due to World 6-3 being predominantly gray, this entire level has been recolored gray. This is even harder to pull off than in The Lost Levels because Mario does not get nearly as much extra height from a bounce as he does in that game, requiring near-perfect accuracy. Some extremely long jumps to platforms, including one that requires a bounce off of a Koopa Paratroopa. This is now a normal-colored level (much like in Super Mario All-Stars) instead of the gray night as seen in Super Mario Bros. Additionally, a Buzzy Beetle seen descending a staircase is replaced with a Little Goomba to prevent the infinite 1-Up trick.Ĥ-4 and 5-4 have been switched, but are mostly the same otherwise. The level is largely the same, but the pipes to Worlds 7 and 8 have been removed (the player can now only warp to World 6, meaning that there is no way to skip to the final world). Additionally, there is snow in this version of the level, which is absent in The Lost Levels. Similar to 3-2 from Super Mario Bros., but with more obstacles and a large gap requiring use of Hidden Blocks and a high floating pipe to cross. The Koopa Troopas on the final staircase have been replaced with Little Goombas to prevent use of the infinite 1-Up exploit. Replaced with the harder variation from the original game. Replaced with the harder variation from the original game, with a 350-second timer. Resembles World 1-4 from the original game, but with more lava pits and Fire-Bars. The ground before the final staircase has been removed. However, the Minus World does still exist in this game, though it is now based on the hidden underwater section of Worlds 5-2 and 6-2 from the original version, respectively. Some bricks above the end pipe have been removed to prevent use of the Minus World glitch, though all of the pipes are still present and it is still possible to perform the glitch. Many bottomless pits and more enemies have been added as well. Various ?s, especially those that contain power-ups, are often either moved to much harder-to-reach places, or even removed altogether, or the power-ups are replaced with coins. Unlisted levels are mostly the same as the corresponding level in Super Mario Bros., but with minor difficulty increases. The following table summarizes the changes. In the arcade version, most of the "easier versions" (all except 1-3) are replaced by the "harder version" to make way for new levels. 1-3 is the easier version of 5-3 1-4 is the easier version of 6-4 2-2/2-3 are the easier version(s) of 7-2/7-3 and 2-4 is the easier version of 5-4. has some levels repeat, with an easier version with some obstacles removed ( Fire-Bars in the castle, fewer enemies, etc) earlier on, and then a later "full" version, e.g. The original version of Super Mario Bros. 3, instead of being colored red and white.ĭetailed set of level differences Six new levels were created for the game, all of which were reused in Super Mario Bros.: The Lost Levels.įire Mario is now more yellowish, much like his sprite in Super Mario Bros. This game has higher gameplay difficulty than the original Super Mario Bros., with fewer warp zones and power-ups, and more enemies. The plot is the same as the original Super Mario Bros., featuring Mario and Luigi (second player only) setting out on a quest to free Princess Toadstool from the evil Bowser and restore the fallen kingdom of the Mushroom People.
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